| the c / I / ty | [ video game environment _ creative process ]

| master thesis project / architecture . DUTH | video game design: Arampatzi Aliki + Christaki Maria music: MALO // March of Progress // We are a team of two people that design, create, and present the digital enviroment of…

| the c / I / ty | [ video game environment _ creative process ]

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| master thesis project / architecture . DUTH |

video game design: Arampatzi Aliki + Christaki Maria
music: MALO // March of Progress //

We are a team of two people that design, create, and present the digital enviroment of a dystopian sci-fi video game. Designing a city in a fantasy senario was a great challenge and opportunity to us. We tried to imagine, predict and create an idea of a future within the boundaries of a dystopian world. Given no physics rules,but still designingin a future past, we managed to create a medieval future, packed with cyberpunk aesthetics and social and political symbolisms.

The video game, has a solid storyline explained throught the city itself without the need of a narrator. It is a First Person mystery/survival game emphasizing the relationship between limit and transition, in a chaotic space with unpredictable situations. Concluding designing architecture for an enviroment of unlimited opportunities, free of any physical and non-physical limitations,was a life changing experience.

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